Move over,ghd, Tom Hardy, there’s a new Max in town: First impressions: Mad Max (Xbox 360 / PS3 / PC / Xbox One / PS4)
He may have lost his Australian accent, but that didn’t stop Mad Max from generating a buzz at this year’s E3 conference.
Part of this is because it’s being developed by Avalanche Studios, the team behind the acclaimed Just Cause games. Interestingly,ray ban sale, they have confirmed that the game is not a tie in to Mad Max: Fury Road – the upcoming remake starring Tom Hardy.
The preview demo followed Max as he tried to retrieve his stolen car, the Interceptor. Thankfully, its stand-in was up to the task.
Using an on-the-fly customisation menu, you can change nearly every feature of Max’s vehicle. After a speedy getaway? Simply add a supercharger and sports suspension. Want to crash down a barricade? Weld a heavy-duty battering ram on to your car’s bonnet.
It’s no surprise, then, that vehicle combat plays a central role in Mad Max’s gameplay. You can fire weapons from your cockpit,Mulberry bags, lasso other vehicles or just ram them off the road in a flurry of fire and sparks.
Avalanche have promised a large,burberry, open-world map, with lots of different areas to explore.
For those who prefer the more personal touch, Max also has a variety of weapons and hand to hand moves he can use to devastating effect.
The expected swan-off shotgun and sniper rifle will feature, while more creative exploding spears offer some of the game’s more gruesome finishing moves.
Graphically, it’s shaping up to be a bit of a mixed bag. Although it’s hard to judge so early on in development,cheap ghd straighteners, character models lacked detail and textures were slightly muddy. The environment, too,outlet burberry, didn’t look particularly next gen.
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